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Scooby dooby do goes wireless
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25th July 2002
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The first game, a J2ME (Java) title, will be an arcade adventure called Scooby Doo Jeepers Creepers and will allow users of Java-enabled mobile phones to control the actions of Shaggy, Velma and Scooby. Action will take part over three different sections where the player has to use the unique skills of each character to unmask the villain. The second game will be an SMS title and will allow mobile phone users to collect and play with thirty characters from ten Cartoon Network Worlds including The Flintstones, The Powerpuff Girls, Dexters Lab, Johnny Bravo, Hong Kong Phooey, Cow and Chicken, Wacky Races, Top Cat, Yogi Bear and Scooby Doo. We already have over 100 wireless games We already have over 100 wireless games titles in our portfolio, said Brian Greasley, Chief Executive Officer of Digital Bridges, and are very pleased to be working with iomo again to further extend our mobile entertainment offerings. We are glad to have been chosen to bring another great set of brands to life on the mobile phone, commented John Chasey, Managing Director of iomo. |
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