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Interactive 3D Technology Optimized For Mobile Platforms

22nd January , 2004

Europe : Superscape announced that it is working with Intel Corporation to optimise Superscape’s Swerve Mobile 3D Graphics API compliant interactive 3D technology for mobile devices for wireless handsets and PDAs incorporating Intel® Personal Internet Client Architecture (Intel® PCA) processors with Intel XScale® and Intel® Wireless MMX™ technologies.

Inset shows Swerve 3D game basketball screen.

Commenting, Kevin Roberts, CEO Superscape Group plc said: “Intel has a detailed roadmap for the development of its wireless-related technologies. Our collaboration with Intel will include optimising Swerve for all Intel wireless platforms both current and future. We will be working with Intel to take advantage of the high-powered graphics capabilities of Intel’s architecture for the delivery of Swerve-based 3D content.”

Swerve, comprising Swerve Client, Swerve Studio and a comprehensive portfolio of applications, enables the creation and delivery of console quality 3D applications, including games, on mobile handsets.

“We are delighted to be working with Superscape whose Swerve technology is based on the internationally-recognised Java Mobile 3D Graphics API (JSR 184) standard for delivering 3D on mobile devices,” said Gary Forni, Director of Independent Software Vendor Enabling for Intel’s Wireless Computing and Communications Group. “We believe that the combination of Intel® PCA processors and Superscape’s Swerve is a powerful combination for the delivery of high quality rich media content on mobile devices.”

Kevin Roberts added: “Swerve is very much an enabling technology: the collaboration with Intel is further evidence of our commitment to ensuring that Swerve is compatible with all the leading mobile platforms, thus providing our customers with the greatest possible level of choice.”

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